I have a requirement to develop an iOS application in Unity that interacts with a server on Node.js.

One of the functions of this application is to display a WebView window. Within this WebView window, events can occur that we want to track and send data about these events to our application in Facebook (Meta), so we can then launch an advertising campaign optimized for one of the tracked events. We have a tracking system that identifies, for example, a purchase on the website displayed within the Unity application (this system is not built into the application), and we also have endpoints on our server that the Unity application accesses upon the first installation and each launch of the application. These endpoints send event data for the first installation and each launch using Conversions API to Facebook (Meta).

The problem is that we are not receiving SKAdNetwork attribution data for these events and, accordingly, cannot launch an advertising campaign for iOS 14+ users, which is a crucial criterion for us.

Facebook (Meta) Ads Manager gives us the following error when creating an advertising campaign for the application:

Facebook (Meta) Ads Manager message

Set up app events: To choose app events as the optimization for ad delivery, you need to set up app events in Events Manager first.

which most likely means that our SkAdNetwork Events are not configured. But we can’t configure them because we don’t receive SkAdNetwork attribution data. We are not getting this data because our SKAdNetwork setup is not complete, which is part of the original question (how do we do this?). Setting up SkAdNetwork Events requires SkAdNetwork Attribution data. We are receiving Event Data from our Graph API request. This data shown on a screenshot “Facebook (Meta) Event Data”. If this data will contain SkAdNetwork Attribution data then we will able to set up SkAdNetwork Events

Event data is successfully displayed in Facebook (Meta):

Facebook (Meta) Events data

How can we add SKAdNetwork support to the current configuration? If this is not possible in the current configuration, do we need to use the Facebook SDK for this?

This is the request that the server makes to Facebook (Meta) using the Conversions API:

var request = "https://graph.facebook.com/v20.0/{FacebookAppID}/activities"; var data = [     {         "event": "CUSTOM_APP_EVENTS",         "custom_events": [           {             "_eventName": "fb_mobile_purchase",             "_valueToSum": 100,             "fb_currency": "USD"           }         ],         "advertiser_id": "111111",         "extinfo": "[\n  \"mb1\"\n]",         "action_source": "website",         "event_time": {time},         "event_source_url": "https://example.com",         "advertiser_tracking_enabled": 1,         "application_tracking_enabled": 1,         "user_data": {           "external_id": "user123",           "client_ip_address": "192.168.1.1",           "client_user_agent": "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/91.0.4472.124 Safari/537.36",           "fbc": "fb.1.1625247600.abcdefg",           "fbp": "fb.1.1625247600.1234"         }       } ]; 

Previously, our applications used AppsFlyer, but we decided to discontinue its use. With AppsFlyer, we simply configured the MMP integration to set up SKAdNetwork Events on Facebook (Meta) and everything worked. I tried to do the MMP integration for the new approach, but it didn't work.

I am currently setting up an app to enable users to connect WhatsApp, Instagram, and Facebook Messenger. The goal is to allow users to send and receive messages directly from my app. Everything is working fine except for one issue: the webhooks for incoming messages.
To clarify, I am subscribed to various webhooks, and all of them work perfectly both when I click the "test" button and in production, except for the webhooks related to incoming messages from WhatsApp, Instagram, and Facebook Messenger. These incoming message webhooks are not working at all.
The strange part is that even when I manually click the "test" button to send a sample to my server, I do not receive anything. However, if I test other webhooks (non-incoming message ones), they work fine, and I receive the data without any issues.
How can I resolve this issue with the incoming message webhooks? Is there a problem with the app?
Thanks

I am trying to post a video through the Threads API in a single-thread post.
I upload the video to a public URL, using Vercel Blob, and I have verified that the video is there.
I use the POST /{threads-user-id}/threads endpoint to create a media container successfully.
When I use the POST /{threads-user-id}/threads_publish endpoint to publish the container, I get an error, stating: "The media with id {container-id} cannot be found."
The Threads API Troubleshooting page says: "If you are able to create a container for a video but the POST /{threads-user-id}/threads_publish endpoint does not return the published media ID, then you can get the container's publishing status by querying the GET /{threads-container-id} endpoint. ... We recommend querying a container's status once per minute, for no more than 5 minutes."
So I waited for 60 seconds and then queried the GET /{threads-container-id} endpoint, but it returns the following error:
{
status: 'ERROR',
error_message: 'UNKNOWN',
id: '{threads-container-id}'
}
The same code successfully publishes a single-thread post with an image (using the image_url parameter instead of video_url, of course).
I have also verified that the video conforms to Threads' Video Specifications (screenshot attached).
Any suggestions are welcome.
Thanks, Michael