I made a playable ad and now i want to make a build for Mintegral platform. As the whole point of playable ad is to redirect user to store, i need to implement a CTA (call to action) method, that will do so. Every platform requires specific code to redirect user to store. And there is no much information about minegral code requirements. I found this recomendation on their website: The whole process of the playable needs a button for directing to Store, in order to make sure a button labeled “Download Now” can be shown all the time through the game and direct to Store. All features that direct to App Store must call API

window.install && window.install(); 

Is it all i hve to do for cta method? there is no specific url. May be i need to assign a url in their dashboard, not in the playable itself?

i tried to implenent this code as a cta method, but mintegral playable test site(https://www.mindworks-creative.com/review/) does not detect my method as a cta method.

onClick: function (store) {         window.install && window.install();            if (store === undefined)                store = navigator.userAgent.toLowerCase().indexOf("android") > -1 ? "google" : "apple";                var urls = {                "google": "https://play.google.com/store/apps/details?id=my id",                "apple": "https://apps.apple.com/us/app/my id"            };            var url = urls[store];            mraid.open(url);        } 

Tag:google-ads-api, facebook-ads-api, unityads, applovin, ironsource

Only one comment.

  1. Denyuneedtoknow

    this is what working for us

    this.url = your.url const mindWorksCallback = () => { window.gameEnd && window.gameEnd(); window.install ? window.install() : window.top.open(this.url); console.log('openStore', window); };

    and then in playable we put this callback on download btn

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